Tokyo Rail Typing's 12 September update adds 26 playable Japanese railway routes and makes the journey from choosing a line to sharing a score clearer. The collection now has 102 playable lines: 99 in Japan and three on the London Underground.
26 new railway routes across Japan
This release widens the map in four directions. Tokyo gains 11 private and regional routes, including the Tokyu Toyoko Line, Keikyu Main Line, Odakyu Odawara Line, Tokyo Monorail and Tsukuba Express. Osaka gains eight more ways to type through the city and out toward Nara, Wakayama and Kansai Airport, from Nankai and Kintetsu to the Osaka Monorail and Hankai Tramway.
Two Nagoya subway lines join the collection: the yellow Higashiyama Line and the loop-shaped Meijo Line. In Hokkaido, five new routes reach beyond the subway: the Sapporo Streetcar, JR Hokkaido's Chitose, Gakuen-toshi and Hakodate Main Line routes, plus Hakodate Tram Route 2.
Every route has its own station order, map shape, train artwork and station article. The line directory now filters by both city and operator, so finding a railway for Japanese typing practice does not mean scrolling through the whole network.

Route planning that follows the network
The route planner now treats Kansai as one connected rail region. A journey can cross Osaka and Kyoto networks where the real interchange allows it, and the itinerary responds cleanly on a phone as well as a wide screen.
That work included a less visible correction: an interchange's identity is now separate from the station name you type. Two stations can be connected for planning without turning a real, distinct typing target into a duplicate. Walking transfers on Tokyo private railways were connected too, while maps for those railways now follow their actual geography more closely.

Japanese station announcements with a choice of voices
Station announcements are now complete for every new route, and the warm Japanese voice is available across the whole collection. The setup screen presents the audio choice where it belongs, next to the other run settings; voice avatars and gender labels make the options easier to recognize before a game begins.
Basic arrival announcements and every typing route remain free. Pro members can use the enhanced announcement controls, including choosing the announcement voice, without changing how the game itself is played.
Achievements and scores you can trust
There are 31 new achievement badges, each tied to real activity rather than a decorative counter. Their enamel-style artwork has a static view for every device and an optional interactive 3D preview when you want to inspect the detail.
The leaderboard now checks that a submitted run matches the route it claims to have typed. That closes a path for false scores, and confirmed invalid entries were removed. Score choices, tie handling and interrupted upload recovery were also strengthened, so a good run has a reliable way to reach the board.

A shorter path from home page to first station
The home page now gives you a one-station typing preview before you commit to a run, alongside simpler ways to discover a city and line. The play setup was rebuilt to make the important choices easier to scan, while the daily contest, battle lobby, route maps, footer and pricing page all received responsive updates.
During a game, each input mode now shows only the information that helps you type. Kana boards no longer reveal the romaji answer; kanji boards no longer repeat the reading and romaji; and the IME input stays positioned so its candidate list has room to open. The station target, progress map and mobile controls have been clarified around the same principle: keep the next action obvious.
What to try next
Pick a Tokyo route, a Kansai route, the Nagoya subway, or a Hokkaido railway and start a run. If you want a quick way in, the new home-page preview is waiting at Tokyo Rail Typing.



