Overview

The Hankyu Kobe Line (HK) is the middle of Hankyu's three trunk lines: 16 stations and 32.3 km from Osaka-umeda to Kobe-sannomiya, laid almost dead straight for one reason. When it opened on 16 July 1920 the Hanshin Main Line had already been running along this corridor for fifteen years, curving through every town on the coast, and the new line was built to beat it on speed. The straightness was worth something concrete: although it was licensed under the Tramways Act, like the Takarazuka Line, that alignment won it authorisation for 35 mph where the Act normally allowed 25. By 1934 its limited expresses were covering Umeda to Kobe in 25 minutes, a 78 km/h average that is still the fastest Hankyu has ever timetabled. Two bottlenecks had to go first. Until 1926 the Umeda–Juso stretch ran over the Takarazuka Line's street track; a separate elevated pair opened that July. And the Kobe end stopped short of the city until 1936, held up by a city council that insisted railways enter Kobe underground — which is why the original terminus, Kamitsutsui, is not on this line at all today.

Along the route

Stations are 2.15 km apart on average, long spacing for an urban private railway, and it is why the locals run at around 100 km/h alongside the expresses. Out of Osaka-umeda the line uses the west pair of the quadruple track that legally belongs to the Takarazuka Line, which is why Nakatsu has platforms here and none on the Kyoto Line's later-built east pair. Past Juso it crosses the Kanzakigawa, clips a corner of Toyonaka without stopping, and runs flat across the Osaka plain through Sonoda, Tsukaguchi and Mukonoso — the 3.3 km from there to Nishinomiya-kitaguchi is the longest gap on the line. Nishinomiya-kitaguchi is the junction with the Imazu Line, and west of it the character changes: the line climbs the skirt of the Rokko range on intermittent grades through Shukugawa, Ashiyagawa, Okamoto and Mikage, the belt of hillside suburbs that Hankyu's own land development built and that gave 阪神間モダニズム its name. The one real brake is the S-curve just east of Mikage, forced when the Asahi Shimbun's co-founder organised his neighbours against the land purchase — his estate is the Kosetsu Museum now. It was held to 65 km/h for decades and only reached 90 in 2006. Rokko, Oji-koen and the narrow platform at Kasuganomichi bring the line into Kobe-sannomiya, where the trains carry straight on west onto the Kobe Kosoku Line towards Shinkaichi.

Why play it

The trap is the second stop out of Umeda, and it is the same one the Kyoto Line sets: 十三 is じゅうそう, not じゅうさん. Hankyu prints it Juso, four letters against the six the kana actually asks for — juusou — and that gap between sign and keyboard runs through the whole line. Osaka-umeda is oosakaumeda, Mukonoso is mukonosou, Rokko is rokkou, Oji-koen is oujikouenn: six of the sixteen names are printed with the long vowel simply dropped. The terminal is the one worth practising. 神戸三宮 is こうべさんのみや, and because its ん lands in front of の the engine will not take a single n there — the canonical spelling is koubesannnomiya, three n's in a row. Kanzakigawa is the instructive contrast: its ん sits before ざ, the single n survives, and it is plainly kanzakigawa. Elsewhere, 春日野道 is かすがのみち and not かすがのどう, 武庫之荘's 荘 reads そう, and 六甲 hides a sokuon that doubles the k. The range is wide for sixteen stops: Nishinomiya-kitaguchi runs to twenty keystrokes while 十三, 園田, 御影 and 六甲 all tie at six.

Line data

Everything below is derived from the station data the game runs on, so it always matches what you actually type on the 神戸本線 — all 16 stops of it.

Operator
Hankyu Railway
Line symbol
HK
Stations
16
Shape
Terminal to terminal
Termini
大阪梅田 — 神戸三宮

How much typing is this?

Typing every station name on this line takes 156 keystrokes, an average of 9.8 per station. The longest name is 西宮北口 (nishinomiya-kitaguchi) at 20 keystrokes; the shortest is 十三 (juso) at 6. Those counts come from running each name's kana through the game's own romaji engine, so they are what your fingers actually do — not the length of the printed spelling.

Along the way: 1 names contain a small っ, which doubles the next consonant; 2 contain a small ゃ, ゅ or ょ, where the engine accepts both the Hepburn and Kunrei spellings (sha or sya, shu or syu); and 1 end in ん, whose trailing n folds into whatever comes next rather than standing alone.

Where you can change trains

4 of the 16 stations on this line connect to another line in the game. Follow any symbol to that line's guide.

Every station on the line

All 16 stations in order, with the official station number, the name in kanji, the kana the typing is derived from, and its Hepburn romaji.

#No.StationKanaRomaji
1HK01大阪梅田おおさかうめだosaka-umeda
2HK02中津なかつnakatsu
3HK03十三じゅうそうjuso
4HK04神崎川かんざきがわkanzakigawa
5HK05園田そのだsonoda
6HK06塚口つかぐちtsukaguchi
7HK07武庫之荘むこのそうmukonoso
8HK08西宮北口にしのみやきたぐちnishinomiya-kitaguchi
9HK09夙川しゅくがわshukugawa
10HK10芦屋川あしやがわashiyagawa
11HK11岡本おかもとokamoto
12HK12御影みかげmikage
13HK13六甲ろっこうrokko
14HK14王子公園おうじこうえんoji-koen
15HK15春日野道かすがのみちkasuganomichi
16HK16神戸三宮こうべさんのみやkobe-sannomiya