Overview
The Osaka Loop Line (O) is JR West's ring around central Osaka: roughly 21.7 km, 19 stations, and unmistakably red. The circle was only closed in 1961, joining the 1895 Joto Line to the 1898 Nishinari Line — and on paper it isn't a ring at all, since the last kilometre back into Tennoji legally belongs to the Kansai Main Line.
It also behaves less purely than the Yamanote. Many trains do not go round and round at all: they run part of the loop and then peel off toward Nara, Wakayama or Kansai Airport, which is why the platform displays here are busier than on any other loop line in Japan. Getting on the wrong red train can take you to a different prefecture.
Along the route
From Tennoji the ring swings through Tsuruhashi, Osakajokoen beneath Osaka Castle, and the Kyobashi interchange up to Osaka Station in Umeda, then back down via Fukushima, Nishikujo (change here for Universal Studios), Bentencho and Taisho to Shin-Imamiya, gateway to Shinsekai. Every station has its own symbol flower on its platform signs.
Each station also has its own departure melody, chosen to match the neighbourhood: a song about the castle at Osakajokoen, a Universal-themed tune at Nishikujo, and at Tsuruhashi a melody nodding to the Korean quarter that has stood beside the station since before the war. Riding the full loop is about twelve minutes of local pop-cultural in-jokes if you know what you are listening for.
Where the typing gets hard
Nineteen stations, 177 keystrokes, an average of 9.3 per stop. Like the Midosuji Line, it has no sokuon at all — but six of its 19 names carry a small ゃ/ゅ/ょ, the highest proportion of any loop line in the game.
The longest is Osakajo-koen (oosakajoukouenn, 15), and it is a genuinely awkward word: a long oo at the start, a long jou in the middle, a long kouen at the end, and a final ん. Four separate places to lose a vowel in one station name. Ashiharabashi (ashiharabashi, 13) and Sakuranomiya (sakuranomiya, 12) follow.
The trap most players hit is Imamiya and Shin-Imamiya, the last two stops on the ring. imamiya then shinnimamiya — note the double n where the ん of shin meets the い. Two nearly identical names, back to back, at the exact point in the run where you are trying to finish fast.
Noda (4 keystrokes), Tenma, Osaka and Momodani are the fast ones, and the northern arc from Kyobashi to Nishikujo moves quickly.
How to practise it
At 19 stations this loop is a third shorter than the Yamanote, which makes it the better ring for repeated attempts — you can run it several times in the space of one Yamanote lap and actually feel a technique change take effect.
Start at Osaka rather than Tennoji. That puts Osakajo-koen in the middle of the run instead of near either end, and leaves the Imamiya pair somewhere you are still concentrating.
Then run it in the other direction. As with the Yamanote, a loop always returns to its start, so both directions produce comparable times — and reversing a ring you have memorised is the fastest way to find out whether you learned the stations or just the sequence.
Why play it
A tighter, faster ring than the Yamanote, with names that swing from short to sprawling — tennoji one moment, osakajokoen the next. The Kansai way to drill inner- and outer-loop direction sense.
Line data
Everything below is derived from the station data the game runs on, so it always matches what you actually type on the 大阪環状線 — all 19 stops of it.
- Operator
- JR West
- Line symbol
- O
- Stations
- 19
- Shape
- Loop line
- Termini
- No terminus — the loop returns to 天王寺
How much typing is this?
Typing every station name on this line takes 177 keystrokes, an average of 9.3 per station. The longest name is 大阪城公園 (osakajokoen) at 15 keystrokes; the shortest is 野田 (noda) at 4. Those counts come from running each name's kana through the game's own romaji engine, so they are what your fingers actually do — not the length of the printed spelling.
Along the way: 0 names contain a small っ, which doubles the next consonant; 6 contain a small ゃ, ゅ or ょ, where the engine accepts both the Hepburn and Kunrei spellings (sha or sya, shu or syu); and 1 end in ん, whose trailing n folds into whatever comes next rather than standing alone.
Where you can change trains
12 of the 19 stations on this line connect to another line in the game. Follow any symbol to that line's guide.
- 天王寺M 御堂筋線T 谷町線Q 大和路線R 阪和線F 南大阪線
- 鶴橋S 千日前線A 難波線・奈良線D 大阪線
- 玉造N 長堀鶴見緑地線
- 森ノ宮C 中央線N 長堀鶴見緑地線
- 京橋N 長堀鶴見緑地線H JR東西線H 片町線KH 京阪本線
- 大阪A JR京都線・JR神戸線F おおさか東線
- 福島HS 阪神本線
- 西九条P 桜島線HS 阪神なんば線
- 弁天町C 中央線
- 大正N 長堀鶴見緑地線
- 今宮Q 大和路線
- 新今宮Q 大和路線NK 南海本線NK 高野線HN 阪堺線
Every station on the line
All 19 stations in order, with the official station number, the name in kanji, the kana the typing is derived from, and its Hepburn romaji.
| # | No. | Station | Kana | Romaji |
|---|---|---|---|---|
| 1 | O01 | 天王寺 | てんのうじ | tennoji |
| 2 | O02 | 寺田町 | てらだちょう | teradacho |
| 3 | O03 | 桃谷 | ももだに | momodani |
| 4 | O04 | 鶴橋 | つるはし | tsuruhashi |
| 5 | O05 | 玉造 | たまつくり | tamatsukuri |
| 6 | O06 | 森ノ宮 | もりのみや | morinomiya |
| 7 | O07 | 大阪城公園 | おおさかじょうこうえん | osakajokoen |
| 8 | O08 | 京橋 | きょうばし | kyobashi |
| 9 | O09 | 桜ノ宮 | さくらのみや | sakuranomiya |
| 10 | O10 | 天満 | てんま | tenma |
| 11 | O11 | 大阪 | おおさか | osaka |
| 12 | O12 | 福島 | ふくしま | fukushima |
| 13 | O13 | 野田 | のだ | noda |
| 14 | O14 | 西九条 | にしくじょう | nishikujo |
| 15 | O15 | 弁天町 | べんてんちょう | bentencho |
| 16 | O16 | 大正 | たいしょう | taisho |
| 17 | O17 | 芦原橋 | あしはらばし | ashiharabashi |
| 18 | O18 | 今宮 | いまみや | imamiya |
| 19 | O19 | 新今宮 | しんいまみや | shin-imamiya |
